Month: August 2016

Free Code Camp Zipline Project: Tic Tac Toe Game Part 2

In the last post, I talked about the animation used in the app.  This post focus on the AI computer used to chose which square to select.  I decided to go with a different approach than the minimax algorithm.  You can learn more about the minimax algorithm here.  I created an algorithm with 5 strategies. The first strategy  involves the computer …

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Free Code Camp Zipline Project: Tic Tac Toe Game Part 1

The Tic Tac Toe Zipline challenge is the 3rd challenge on Free Code Camp’s Front End certification track. The objectives of this project as found on FreeCodeCamp’s website are: Build a CodePen.io app that is functionally similar to this: https://codepen.io/FreeCodeCamp/full/KzXQgy/. Make a game that allows the user to play against the computer. Allow the game to reset as …

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Free Code Camp Zipline Project: Pomodoro Clock Part 2.

In the last post, I discussed the Pomodoro technique, the css animation and the preliminary stages of the JavaScript portion of the clock. In this post, I will discuss the functions that make the clock operational. The first function written is the init function. The min and sec html elements are set to the variable minute and seconds …

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Free Code Camp Zipline Project: Pomodoro Clock Part 1.

The Pomodoro Zipline challenge is the 2nd advanced front end challenge on Free Code Camp’s Front End certification track.   Pomodoro is a time management technique that uses a timer to separate time into  work and break segments. I advise everyone to learn more about Pomodoro, it’s a great tool if you need help staying on track with …

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Free Code Camp Zipline Project: JavaScript Calculator

The JavaScript Calculator is the 1st advanced front end project on the Free Code Camp Front End certification track.  The objective of this project is to make a calculator with the ability to add,subtract,multiply,and divide two numbers. Also, the user should have the ability to chain mathematical operations until they are ready to hit the …

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